Tim Paauwe
Principal Character Artist @ Beast Burst Entertainment
Helsinki, Finland
Summary
With nearly a decade of experience, Tim is a highly motivated 3D character artist whose relentless passion for creativity drives his work. His artistic and technical expertise have enabled him to create high-quality 3D models for various games. In 2019, he achieved a career dream by joining Blizzard Entertainment to work on Overwatch. Tim has also lent his talents to numerous other titles, including Overwatch 1 and 2, Warhammer Tacticus, Monster Hunter, RuneScape, and Crash Bandicoot.
Skills
3D ModelingCharacter ModelingDigital SculptingLightingProp ModelingTexturingPBR Texturingpropscharactermarmoset
Software proficiency

ZBrush

3ds Max

Maya

Marmoset Toolbag

Substance 3D Painter

Photoshop

UVLayout

Keyshot

xNormal

Quixel Suite
Productions
Mobile Game
Warhammer 40k Tacticus
Year
2021
Role
Character artist
Company
Snowprint Studios
Video Game
Runescape
Year
2021
Role
Character artist
Company
Jagex
Experience
Senior character artist II at Redhill Games
Helsinki, FI
Blizzard entertainment - Co dev on Overwatch 2.
Senior Character Artist at Worldspark Studios
Jyvaskyla
Character artist at Forge Studios
Jyväskylä, Finland
Character artist at Rabcat Game Art
Vienna
November 2019 - December 2020
3D artist working on Characters and weapons
Character Artist at elite3d
Valencia, Spain
September 2016 - October 2019
Character artist
April 2018 - October 2019
Prop artist
Jul 2017 - april 2018
Props and Environment art intern
Sep 2016 - Jul 2017